Hello

My name is Mihails, and I'm looking for remote or local to Kent opportunities.

My primary interests are eSport, art, system-level and software-level programming, so I pursued a game design degree to combine all four passions.

Open-source software forms the core of my toolset, and I'm deeply grateful to everyone involved in making it possible and aspire to contribute.

me

Skills

I have the most experience with working in C-like statically-typed languages. Yet, I'm always eager to tackle new challenges, and sometimes that means learning new tools.

When learning, I find core computing fundamentals helping me learn the new tool and understand its underlying design principles.

  • PROGRAMMING
    • C
      • Raylib
    • C++
      • Unreal Engine
    • Python
      • Automation
      • Flask
    • C#
      • Unity
    • Zig / Rust

Study

During my time at CCCU, I had the opportunity to collaborate with many exceptional individuals, learn design fundamentals, and gain insights into the process of gamification.

  • EDUCATION
    • Canterbury Christ Church University
      • (2022-2023) Games Design MA
      • (2019-2022) Games Design BA (1st)
    • Canterbury College
      • (2015-2017) IT BTEC Level 3 (D, M)
    • Chaucer Technology School
      • (2013-2015) GCSEs

Work


  • (Jun 2023 - Present) Lead Fortnite Developer at Karta
    • UEFN
      • Unreal Engine
      • Verse Programming Language
    • Tooling development
      • Oding Programming Language
    • Lead
      • Leading a small team of developers
  • (2017-2023) Metafy.gg (Formally Gamersrdy)
    • eSports
      • Individual coach focused on FPS games (Counter-Strike).
  • (2016-2022) Freelance
    • Python
      • Developed a user-facing interface for students of an educational facility.
      • Automated tasks and processes.
    • System administration
      • Setup hardware and software for linux servers, routers.
  • (2020, 2022-23) Research Internship - Arcade Britannia VR
    • 3D
      • Modelling and texturing arcade cabinets for use in-game engine.
    • Project Design
      • Unreal Engine project architecture design and management.

Random things

  • Living in UK since 2013.
  • Fluent in Russian.
  • Counter-Strike fan since 2006.

My setup

  • My editor is DOOM Emacs in evil mode or Neovim.
  • Love Comic Code font (Berkeley Mono close second).
  • Split ergonomic keyboard enjoyer.

Copyright 2021-2024

Mihails 'Delinx' Mozajevs

mail@del.cx